
CGI Basics
CGI product photography is associated with the concept of computer-generated imagery for creating an inspiring and hyper-realistic "photos" for your retail products. Right through the use of 3D CGI Technology, you can quickly render simple and hard surface shapes into 3D technology effects. Choose any virtual object, and you can freely transform it into the hyper-real renderings quite easily.
- Duration: 45 minutes long
- Time commitment: 2-3 hours
- Subject: CGI photography basics
- Language: English
- Video transcript: 35 different langues
- Difficulty: Beginner
- Software: Blender (Free)
- Nice to have: Photoshop
What you'll learn
- Introductory to CGI photography and 3D modeling in Blender
- Hardware needed for best 3D modeling efficiency
- We will take a close look at interface of Blender software
- Learn how to navigate within software quickly, how to select, transforms and edit obejcts in 3D
- In the second part we will get in to practical modeling and how to work with references and reference images
- Introductory to low poly modeling workflow and how to work with modifiers
- Texturing, UV mapping and unwrapping
- lastly how to create scenes, how to style a basic setup in and how to render a final image
Course description
CGI product photography is associated with the concept of computer-generated imagery for creating an inspiring and hyper-realistic “photos” for your retail products. Right through the use of 3D CGI Technology, you can quickly render simple and hard surface shapes into 3D technology effects. Choose any virtual object, and you can freely transform it into the hyper-real renderings quite easily. I have been receiving so much appreciation and praise for my latest project about CGI photography.
This appreciation has forced me to introduce this project even on a wide exposure level in the form of a CGI photography tutorial. Are you excited about it?
The whole course has been divided into in-depth videos where the main focus will be put on the specific portions of the product. You will be learning about the main basics of software utilization where you can learn about the core elements of styling, post-production and lighting as well. During the styling stage, the instructor will be introduced, the product will be identified and the materials and design will be decided upon.
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